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Logic Mazeswritten by Robert Abbott |
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Note to New Yorkersrevised May 24, 2009: I think I got a little over-excited in my previous note about my no-left-turn maze appearing in Manhattan. I had pictured something large, with barriers you walk between. It turns out it will just be a floor mat maze, and it will only last one day. It will be part of the World Science Festival street fair taking place around Washington Square Park on Sunday, June 14th. Here is a drawing that shows the plans for one of the exhibits. Thats my maze in the upper-right corner. This is the exhibit created by the Math Factory. Anyway, this all looks pretty interesting; so on June 14th you might wander down to Washington Square to see whats going on. Note, June 14, 2009 (2:00 p.m.): Wow! The Science Street Fair just opened at 10:00 a.m., and Ive already received pictures of my maze. They were sent by Daniel Scher. Ive posted one of them here, along with a diagram of the maze. Note, June 16, 2009: I got more pictures today from Robin King and Gordy Thompson. I added two of Gordys pictures to the page about the maze.
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Theseus and the Minotaur: |
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Second, there is the Kristanix download. This has 87 large-screen levels for computers. Its price is $9.95, but you can download the entire game for free, then play it for a while before you decide whether to buy it. Third, there is the version for the iPhone and the iPod Touch. It has the same 87 levels and only costs $3.99. There is also a free version, Theseus Lite, that has a sampling of levels from the full version. The Theseus page has more about the three ways of playing these mazes. It also has a long history of the mazes, which goes back to my original print version in 1990. There is also a discussion of Toby Nelsons layout- | |||
Starry Night Maze: |
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What I had submitted to GAMES was an abstract maze drawn on a grid of hexagons. Jim Malloy, the magazines art director, came up with a theme for the maze and he created the art for the cover. I then programmed an interactive version of the maze and I incorporated Malloys art. It looks quite good. And not only that, if you solve the maze, the program has a winning display where all the stars twinkle. I can stare at that for hours (well maybe at least two minutes). My interactive version is on the GAMES site, at this location. By the way, if you are using a dial-up connection along with an accelerator, turn the accelerator off before you go to the interactive version. I use animated GIFs, and accelerators dont load them properly. | |||
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Eyeball Mazes: |
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These mazes are currently being used as a contest by the Catalan Culture Ministry. See the note at the end of the instructions. | |||
Alice Mazes: |
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These are called Alice mazes because they recall the scene in Alice in Wonderland where Alice eats a piece of cake with the sign Eat Me and grows larger, then she drinks from a bottle marked Drink Me and becomes smaller. These mazes wont make you larger or smaller, but the distance you travel in a move will get larger or smaller. | |||
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Sliding Door Maze: |
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Tilt Mazes: |
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Number Mazes: |
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This is a series of four mazes that I programmed in JavaScript. The first is the Easy Number Maze. Not only is it easy, but it will even display its solution if you ask it to. No solution is provided for the other three mazes, and each is more difficult than the previous maze in the series. They are the Not- | |||
Things That Roll: |
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I also have a collection of rolling-cube mazes. These involve rolling a single die across a page. They were predecessors to the rolling-block mazes. | |||
The Bureaucratic Maze: |
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This maze has been tried a few times by me and other people. Wei-Hwa Huang ran a variation that he disguised as a registration process. The participants did not even know they were in a maze (at least, not at first). Eric Shamblen turned a variation of the maze into an on-line program that you can play on your own. The Bureaucratic Maze may (or may not) appear again at some time in the future. | |||
Dungeon Mazes: |
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A booklet you can order from me: |
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Links: | ||
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Some of these articles generated many e-mail responses, some of which I added to the end of the article. Often, the responses are better than the article itself.
How to Locate a Good Cornfield Maze:
Mazes We Visited Summer of 2007:
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Walk-Through Logic Mazes:
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Mazes to Visit:
The Garden Maze at Luray, Virginia:
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Sacred Labyrinths:
New Age Flim Flam at a Labyrinth in Santa Fe:
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What Logic Is Not:
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Numb3rs about Logic Mazes:
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Video Games are Incredibly Stupid:
Reviews:
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