Zamby is a another terrific game. I learned about it when the creators, Kristanix Games, asked if they could use the Minotaur from Theseus and the Minotaur. Actually, the Minotaur was happy to be in a different game where he could fight someone besides Theseus, though he wasnt too happy that they referred to him as a Troll. Zamby has a collection of monsters with predictable movements. They range from the weakest, which always moves in the direction opposite to your move, to the strongest, which takes the best route possible to get you. If you defeat that last guy, you feel pretty good. The various levels of Zamby present complex, sometimes even astonishing, puzzles. The game is contained in a download that you pay for, though there is a free demo version.
All the games recommended above are puzzle games. For a general discussion of puzzle games (what they are, and which ones are good) see Puzzling iPhone. That site also has specific recommendations about puzzle games available on the iPhone and iPod Touch.
MathPuzzle.com is Ed Pegg Jrs famous puzzle site. It is sort of a DrudgeReport for recreational mathematics. Ed post the latest information on puzzles and games, but there is also a lot about mathematics in general. Im proud to say that I can understand at least one-tenth of what he writes about.
Age of Puzzles is about puzzles, and about the people who create puzzles, and also about the companies that publish puzzles.
PuzzleMonster.com is a general puzzle site with some interesting mazes. My favorite here is the Bureaucratic Nightmare.
John Rauschs Puzzle World is a huge site devoted mostly to mechanical puzzles, but it also has some intriguing Java applets. My favorite is Lunar Lockout, a rather mazy puzzle. There is more on this site, but youll have to spend a couple of weeks to find it all.
The Math Factor has podcasts of interviews with various mathematicians. As exciting as that sounds, it gets even
better when the subject gets around to puzzles.
Telescope Game is weird. Its meant as advertising for a British brand of vacuum cleaner called Telescope. Yet this series of mazes is very good and quite original (though its a little like the Lunar Lockout puzzles described in the previous entry). Eric Solomon told me about this maze, and he learned from the webmasters of the site that it was developed totally in-house. But, to quote Eric, It wont persuade me to buy a new vacuum cleaner though.
Erich Friedmans puzzle page has highly original new puzzles.
Light Force Games is a collection of games from many sources (including logicmazes.com and clickmazes.com). All are re-programmed in Flash, which seems to work better than Java or JavaScript. Someday Ill try to learn Flash.
AmericanMaze.com is the site of the American Maze Company. They build large cornfield mazes, and next to each they build two or three of my walk-through logic mazes.
The MAiZE is a company that has built hundreds of cornfield mazes across the country. They also use my walk-through logic mazes.
MazeMaker.com is the site of Adrian Fisher, the worlds leading maze designer.
Caerdroia
is a scholarly British journal devoted to mazes both ancient and modern.
Think Labyrinth has a lot of good general information about mazes. This site has been around since 1996, which makes it ancient by Internet time.
Yoah Bar-David, who is an an Israeli programmer, has created on-line applets that will solve any of my Alice or Theseus maze layouts. The applets have also been very useful in creating new layouts. By the way, if you create a new Alice or Theseus layout, send it to me. If I think its really great, Ill put it on my site.
Game Links:
State of Play has the best writing about games that I have ever seen. It uses a blog format, with frequent updates, but youll want to spend hours reading what has already been posted to the site. It is written by Thomas L. McDonald, who is an editor at GAMES magazine.
GAMES Magazine also has its own web page.